S2 SWITCH 2 EMULATOR Official builds

Switch 2 emulator requirements

Only Eden-NX2 printed a memory floor. Copying that floor onto Eglantine or Lichii would be my invention, so I left their cells empty.

Original dark illustration for the Switch 2 build tracker

What each project actually printed

Eden-NX2 asks for Windows 10 or 11, 64-bit, a Vulkan GPU with 8 GB of VRAM or more, 16 GB of RAM or more, and the Visual C++ x64 runtime. That sentence is in the 29 Oct release.

Eglantine build 212 runs on Windows, Linux, and macOS 15 or newer on Apple silicon. The Linux AppImage wants glibc 2.39 or newer. The Mac zip is unsigned. CPU and GPU minimums are absent.

Lichii build 93 uses the same desktop trio. Its older build 70 notes say DLSS is in the Windows MSVC package only. Android figures further down the table come from the discontinued Eden SX2A port, not from Lichii.

ProjectOSGPU / VRAMRAMOther
Eden-NX2Windows 10/11 64-bitVulkan, 8 GB+16 GB+VC++ x64
Eglantine 212Windows, Linux, macOS 15+glibc 2.39+; Mac arm64 unsigned
Lichii 93Windows, Linux, macOS 15+DLSS on Windows MSVC only
Eden SX2AAndroid 13+Qualcomm Adreno16 GB (12 GB small games)Port discontinued

Boot, play, stable

A boot means a commercial game process started. A title screen is not a race. In-game means someone reached gameplay in a named build. Playable means more than one note describes a session that continues. Stable is unused on this site until a project claims a locked experience and a second source agrees.

Original dark illustration for the Switch 2 build tracker

Related pages

FAQ

Can my PC run a Switch 2 emulator?

Compare your GPU with Eden-NX2's 8 GB VRAM line if you are installing that build. Eglantine and Lichii did not publish an equivalent line.

Is 8 GB of VRAM a universal rule?

No. It is Eden-NX2's rule. The other two projects left the cell empty.

Sources

Editorial mail: [email protected]